Pokemon MMORPG (In progress)

January 31, 2008 at 5:30 am (Uncategorized)

Yeah, you read right my friends.Pokemon MMORPG! Ok fine, it’s actually my commentary on if there was to be one. Damn I hope that day will come. First, I’ve been a Pokemon fan since 6th grade. I’m now going to be 20 in 2 months. I was 11-12 then. Good times indeed. Now, my fan-boi status of Pokemon has never wavered. I’m not the cliche’ super-nerd, as I do not look the part, but hell, I am the part. Now, my dream of a Pokemon MMORPG started when I first saw some friends playing Everquest. I never played it, but I saw the potential. I later got WoW and FFXI, and my addiction of MMOs started. Ok, this started from a comment I was making on a blog made by my friend Phenomena on Break, here on WordPress (check him out). It had to do with Super Smash Bros Brawl, and the inclusion of the pokemon, Lucario. Here’s what I wrote:   ”Still waiting for a Pokemon MMORPG….Imagine it, walking around from town to town catching pokemon by seeing them in the field. To level, you have to actually fight others, like in the original games. It would have such awesome PVP. Imagine a FFA Pokemon battle. Or team stuff. Capture the flag, king of the hill, etc. Awesome stuff. Raids would be against things like Zapdos, Mewtwo, and Jigglypuff. Yes. Jigglypuff. But really, it’d have endless possibilities…..ok I’m turning this into a blog. ” Yeah, my gears started a’turning.  Ok, well let’s start from the top. The basis of the game. 

 World

 The world would be made up of every world from the games (and show most likely, since it’s popular still I guess, never was the biggest fan of it past season one). Kanto (Red, Blue, and Yellow), Sevii Islands (Fire Red, and Leaf Green), Johto (Gold, Silver, and Crystal), Hoenn (Ruby, Sapphire, and Emerald), Orange Islands (from the show) and maybe some of the other places like Battle Frontier. You could choose start in a certain zone. Like, the starter zones could be Kanto and Johto.

Kanto and Johto are connected, with the Elite Four in the center, so it would not be too difficult to make those starting zones. Like have the levels there range from 1-50. Each side has 8 badges each, so it would be simple.

After that, you could take a boat to the next area, Hoenn, which would be for levels 45-75 (think how zone levels work in WoW. They are recommended, not enforced). Here you would get another of the 8 badges, and move on to the elite 4 in this area. After this, you would move onto the next place, which would probably be either Sevii Islands, or Orange Islands.

Sevii could be 60-85, and Orange could be 70-100. Sevii could be for those who want a change in leveling from Hoenn. Orange would be the next step past those two zone, though you could always stay in Sevii for around 10 more levels before heading to Orange. Or just switch around back and forth. 100 would be the initial level cap for each pokemon and yourself, so any regions past Orange would likely be in an Expansion pack or patch.

If you’ve played the games, than you know each region has it’s own areas. Each town has buffers around it that have wild pokemon and other trainers. These places would be straight from the games. Though, it would likely be best to add some areas to the map. Like in between Pallet Town and Viridian City in Kanto, there is a very very small area in-between the two towns. In the MMO, they should increase each zone terrifically.

 Think about WoW. Each zone in that game is pretty decent sized. Some zones in this game should be that size. Viridian Forest could be a good sized forest, with trees and bushes that have little space between them. Each route would be renamed, and made bigger and more complex, but keeping with the general theme of the area. The general theme of the regions would be changed slightly in general from the games though. Small jungle areas, more desert, some marsh areas, and the such. They are there now, but in a very small number.

 

 Gameplay

 Gameplay would be based around a leveling system for both the pokemon and the trainer. Each cap would be 100 at first. Getting to 100 would take around the same time as it takes to get there in World of Warcraft for 70 (before the new patch). So roughly a year or so for a casual player. Each trainer starts at level one, and gets a starter pokemon based on where they start. If they start in Kanto, it would be between Charmander, Bulbasaur, or Squirtle. If starting in Johto, than it would be between Chikorita, Totodile, or Cyndaquil. Each of these can evolve 2 times, meaning there are three forms to them. Once evolved, there is no going back to an original form. Each is a different element (I’ll go into that later), so they are balanced like rock, paper, scissors. That way, not one is stronger than both, it’ll be better than one, but checked by the other.

To level, you gain experience. To gain experience for your pokemon, you can do several things. One would be questing, another would be fighting other pokemon, another is training (I’ll go into that), and the last would be rare candies (this automatically levels your pokemon, but they don’t receive as big of a stat boost as normal leveling (instead of maybe getting all +2-3 stats up, you only get +1 of each).

To gain experience for your trainer (you), you do similar things. You can train (different than for your pokemon), fight with other trainers, fight against wild pokemon, or do questing.

 When your pokemon level, they gain stat boosts depending on the types of pokemon they fought, and how often they were able to rest (will also go into that). Your pokemon will also gain new skills. Now each skill is part of a tier, and can be upgraded. Like for an electric pokemon, it may have “Shock” as a skill. It may gain that skill at level 14, but then it may be able to get it upgraded at level 34 to a version that is a little stronger. Your pokemon also gain other things as you level. They are only able to have 4 skills at any one time, but when you first start, you only have two.

 

  • When you hit level 5 (which happens fairly quickly, probably a few hours), you gain a third skill slot. 
  • You would gain your fourth one at level 20. 
  • At level 25, they gain the ability to equip a type of armor.
  • At level 30, your pokemon will gain the ability to hold an item (like a berry to heal itself, or a status affliction).
  • At level 35, your pokemon would gain the ability to hold an attack aid depending on the type of pokemon. A Hitmonlee would gain some sort of kicking aid. A Kadabra would gain a spoon to increase psychic attacks. I’ll go into this much further later.
  • At level 40-50 (depending on the pokemon evolution level. Basic pokemon that have not evolved get it around 40, second evolutions get it around 45, and third evolutions get it at 50), they will gain a passive skill slot. A passive skill is something you can’t choose to use in battle, instead it will just always be affection your pokemon. Each pokemon has two to choose from. They can be things like faster attacks, immunity to a certain status affliction (like sleep or stun), or maybe a skill that gives +10~ health to all pokemon in the party.
  • At level 45, your pokemon can now breed.
  • At level 60, your pokemon now gives off an aura that gives a small stat boost to the other pokemon in the party based on your pokemon’s highest stat. So a level 60 Sandslash, who’s highest stat may be attack, would give a +1-3 boost to all pokemon in your parties’ attack as long as they are part of the party. If that pokemon is knocked out, the other pokemon loss that buff.
  • At level 70, your pokemon can use another aid for battle. If it would be a defense aid or attack aid, depends on the pokemon. If the pokemon has high defense, they’d gain the ability to wear more armor. Opposite if they are based in attack.
  • At level 80, your pokemon will grant the trainer a boost in running speed slightly (10%~) as long as they are the main pokemon in the party.
  • At 90, the pokemon will grant the trainer a buff based on what pokemon they are. Most pokemon will give a different buff. A pokemon like Rapidash may give the trainer an additional 5% run speed. Others may decrease his attack choosing time (will go into that). Another may increase the trainers attack choice range (if the pokemon goes too far from him, he can’t tell them their attacks as quickly).
  • At level 100, your pokemon will gain a cosmetic change. This change can be a purple aura for psychic pokemon, some electricity around them for electric, steam and bits of flame coming of them for fire, ground cracking beneath for ground types, poisonous clouds for poison types, or maybe flowers and grass sprouting around the feet of grass types. Each of these auras will give your pokemon a boost for their element. Fire types may gain extra fire damage to their physical attacks (or more fire damage if that’s already their passive). Water types may get a speed boost to their water based attacks. Electric could gain an electric shield that hurts attackers slightly. Rock types may gain extra defense. Poison types may gain a chance to give a status effect with attacks (weaker than a regular one). Grass types may slow their opponents running speed. Flying types could have a speed boost, including a boost to speed based attacks (like Quick Attack). The list goes on. These auras would only affect that pokemon.
For trainers, when they leveled, they would gain new things like pokemon, along with new skills.
  • At level 1, they would have two ways to command their pokemon, attack (the pokemon will attack normally) and defend (the pokemon will defend themselves instead of attacking. This lessens damage done, but doesn’t negate it totally). The pokemon would choose it’s own attacks to use, since you are not skilled enough to control their actions. You can equip a chest item, pants, and shoes (equipped items increase your stats). You can hold no more than 3 pokemon at any one time with you. You have space in “pokemon storage” for 3 pokemon as well (for a total of 6 able to own). Your pokemon stay in their balls when not fighting.
  • At level 5, you gain the ability to choose their attacks, but their movements are still up to them. Also, your pokemon may not listen to what you say, when you do chose their attacks.
  • At level 10, your pokemon will now listen to you when you give them commands to attack completely, as long as they are not 5 levels higher or more (at level 10, a pokemon level 15+ will listen you only 25% of the time.) A pokemon that is more than 15 levels higher will not listen at all, and will simply refuse to fight. Your storage is increased to 6. You can tell your pokemon now to return to you in battle. When you return a pokemon to you, a cooldown for sending out another is started for 1 minute. This tactic is used solely for running from a wild pokemon. In trainer battles, you can return them however many times you want. Only limit is 45 seconds between switches, and 2 minutes for pokemon recently switched out (unless they are your last pokemon to send, then they automatically go out, but are slightly weakened. Will go into it more).
  • At level 15, you can now trade for pokemon that are 5 levels below your trainer level or lower (at 15, that’d be any pokemon level 10 or lower), and only to trainers within 10 levels of you. You can trade your own pokemon, regardless of their level, as long as the other trainer is high enough to take it. From now on, your main pokemon will travel with you outside the pokeball if you choose to do so, even outside of battles and in cities.
  • At level 20,  you can now equip gloves. Also, you can now begin training your pokemon (will explain later). At this level, you can now have 4 pokemon with you at one time, and your storage is increased to 9. You are able to choose a type at this point, and start your quests for that type.
  • At level 25, you can now tell your pokemon to run. This is different than returning to you. They instead will run from the opponent, but stay in battle. This allows them to bide their time, or charge for an attack easier. Your storage is now 12.
  • At level 30, you can equip a hat, and you also give off an aura to pokemon below level 15 to get a +5% xp gain. You can now carry 5 pokemon, and your storage is 15.
  • At level 35, you gain a quest for a new pokedex. The original pokedex would tell you the name, sex, level, elemental type, and trainer of pokemon you faced. It would also tell you the name, level, and team (a guild) of another trainer. The new pokedex you can gain with the completion of the new quest will now tell you the profession of the trainer (will go into this later). It will also tell you the two lowest attacks an enemy pokemon currently has (so if it has Shock lv 14, Punch level 1, Tackle level 5, and Quick Attack level 16, you’d see the Punch and Tackle attacks). The new pokedex will also now show a 2d picture of the pokemon or trainer targeted. You can also now tell your pokemon to dodge. This is like defend, but will negate all damage done (since they won’t be hit), but has a chance to fail, unlike defend. You can also now use a small aid in your hand (this is something you hold that gives you a bonus to stats like armor does).
  • At level 40, you gain the ability to tell your pokemon to berserk. This will lower your pokemon’s defense, but raise it’s attack/special attack. You can now wear 1 ring. You can carry the max of 6 pokemon for battle now. Also, your storage goes up to 18. You now give off an aura that will give all pokemon below 20 a +5% xp buff, and all under 10, a +10% xp buff.
  • At level 45, you can now breed pokemon. This will allow you to make new baby pokemon, or another pokemon from that species that starts at level 1, but with some extra skills from both the parent pokemon. Will go into breeding more in the profession section later.
  • At level 50, you can tell your pokemon to taunt or cower, depending on the type of pokemon. Taunting has a chance to send the enemy pokemon into a berserk, increasing their attack, but lowering their defenses. Cowering has a chance to lower the opponents attacks, but increase their defense. Both have a cooldown of 3 minutes. Your storage is now 21. You can also wear a second ring. You can now gain a quest for a new pokedex again, as long as you’ve finished the first pokedex quest. This new pokedex will show 3d pictures of the trainer and pokemon, will now show all four skills of the pokemon but not the passive skills, or the skill levels. The pokedex will also tell you what your pokemon’s disposition towards you is (how much it likes you). Also, it will display your pokemon’s medals, ribbons, and what levels they recieved them and where. That, along with other pokemon’s and trainer’s medals and ribbons.
  • At level 55, you can now wear a necklace (this includes scarfs, bandannas, ties, and such). Your run speed is increased 3%.
  • At level 60, you gain a special quest for training your pokemon to use a special attack. This pokemon must be over 55, and only one is allowed in your party at a time. This attack is very powerful, and has a cooldown of 1 hour. It can range from getting +100% defense for 30 seconds, to +50% attack for 30 seconds, to increasing attack speed by 15% for 30 seconds, to even a healing skill. They can also be attacks that do great damage to the opponent, or cause them a bad debuff (like stopping their movement for 10 seconds, to a random status effect with 100% chance to hit). It differs between pokemon, each family has a different skill. Your storage is now 25.
  • At level 65, you can now get a quest for the ability to use certain flying pokemon to use Fly. Fly will take you back to any town you’ve been to before in a current region (as long as you’ve visited the roost in that town. A roost is a place near the inns and hotels.) To visit the roost, you must do a separate quest for each one to be able to Fly there. In lower level towns (like Pallet town), the quest can be relatively simple. In higher level towns, like Cinnabar Island, the quest will be harder, and take more time. You can only accept these roost quests at 65. Cooldown of 1 hour. You also gain an aura. This aura will depend on your type choice (will go into this in more detail in the professions section). It will give all your pokemon or yourself a buff that last 5-10 minutes. This skill has a cooldown of 30 minutes. Your storage is now 30
  • At level 70, you can now equip arm bands and leg bands. Your storage will now be 35. All pokemon you have below level 30 gain a +5% boost, while all below level 15 get a +10% boost. Your run speed has increased +2% (combined with the previous +3%, it’s now +5%). The run speed of all your pokemon is now +5% higher while in the party with you. You now gain a quest for a new pokedex, as long as you finished both the other pokedex quests. This new pokedex will show you what levels a pokemon will evolve (but not tell you anything about special evolutions, like stones, certain times they evolve, like night, and won’t show what it will evolve to with disposition). This new pokedex comes with an interactive map that shows you where you’ve caught certain pokemon, when, and at what level. You can trade with anyone, for any level now. Your own pokemon that are higher in level to you only disobey 5% of the time now. Any traded pokemon over your own level will have a 25% of disobeying your commands.
  • At level 75, you gain a more powerful aura, that does an additional effect depending on your type. You can now use a large aid (bigger and more appealing cosmetically than a small aid). These large aids will both buff you can your pokemon based on their type. Large aids will only affect a certain elemental type for your pokemon, like water or fire. Gives better buffs to trainer than small aids. Your storage is now 45. You can now carry a “companion” pokemon. This companion pokemon can not battle. Even if all 6 of your pokemon faint/KO, this companion pokemon cannot battle. Companion pokemon have a passive skill that will be given to you. This can be run speed, faster commands, lower cooldowns, a buff to your own auras, longer range, etc. This pokemon will travel outside of a pokeball with you much like your lead pokemon. 
  • At level 80, your storage is increased to 60. You can now equip a back item (capes, special backpacks, etc). You now gain the ability to start a quest for a second special attack for a pokemon. This pokemon must have completed the first special skill quest. Again, only one pokemon can have one in a party, yet, if you have another pokemon with the first special skill, you can use both. Yet, they have to be different. One pokemon can’t have both the first and second skills used at the same time. 1 hour cooldown again. This skill is like the first, but more a little more powerful, but not by much. The main perk to this second special skill, is that you can use it in conjunction with the first special skill.
  • At level 85, you can now have a storage of 75. You can now tell your pokemon to show no mercy, which will increase attack power for your pokemon when a status effect in on the opponent. You can also tell your pokemon to mock the opponent. This will cause any opponent with a status effect to have lower attack power. Each has a cooldown of 2 minutes, and each lasts 45 seconds. 
  • At level 90, you gain a total storage of 95 pokemon. You now give off an aura that gives all pokemon under the level of 45 a +5% boost to xp, all under 30 a +10% boost, all under 20 a +15% boost to xp. And all under 10 a +20% boost to xp. You can now get a quest for a cosmetic change. This change will give you one of several things, depending on which quest branch to take. This change is purely cosmetic. One is hair, and it will give you a choice between many new different hair styles (15-20). The other is a change in skin. This will give you the ability to have tattoos or symbols on your body and face to a limited degree. The other would be body. You can make yourself much taller, fatter, more built (muscles), skinnier, or much shorter. These would all give you a unique appearance to other players.
  • At level 95, you now have a total storage of 120 pokemon. You give off an aura to all your pokemon boosting their main stat by +3%. This is passive and always in effect to pokemon in your party. You gain your final pokedex quest. This new pokedex will show all evolution hows and whens, where to find any pokemon you’ve seen before (not just caught),  will keep a log of how many pokemon you’ve bred, will show how long until an egg will hatch more precisely, and will give you a special title.
  • At level 100, you gain an aura that is visible around you. This aura will effect the current pokemon that’s out depending on your type. This is a great aura, and each elemental type will give you a different look. Water may give you a few patches of scales and puddles beneath your feet, electric may have sparks and bolts shoot off you at random times, fire may make you steam and give your skin a red tone, poison may put a mist around you, ghost may make you very slightly transparent, along with a “dead” look (rings under eyes, paler skin, etc), flying would make you hover an inch or two off the ground and have wisps of wind around you, rock could give your skin a rough look, ground may give you a dirty look and have the ground crack beneath your feet a little, etc.
Professions
For professions, there would be several things in this. There are types, jobs, and contest. I’ll start with types.
 
Types:
When you turn 20, you can choose your type. A type is the same as a type of pokemon (their elemental alignment). When you choose this type, all pokemon under that type get an automatic +1% to all stats. As you go on, you gain special things by completing quests given to you by your type master. Each type has a headquarters in each region. To get a type, you simply have to talk to the Type Sensei in the city you’re in, each has one. This type sensei does nothing but let you change your type, or pick a type. When you choose a type, you have to level that type along with you through questing with that Type Master and general leveling. When leveling, your type gains xp whenever a pokemon of that type in your party wins a fight. For each level, you need a certain amount of xp gotten in that fashion, along with completing the quest with that level. There are 15 type levels. Most will give you a special item to equip to you, equip to your pokemon, or let your pokemon hold. The following are the types, the special benefit it gives to pokemon of that type you use, and the cosmetic effects you gain at 100. The cosmetic effect wouldn’t be huge. As you level, you will slightly gain the cosmetic effects, but at 100, they become very obvious.
 
Bug:
When using Bug pokemon in battle, they will gain +1% to speed, +5% defense and special defense, and another +5% defense and special defense for every other bug pokemon in the party. At 100, your eyes will darken and look a little bit more bug like (only a little more), you hands will become a little longer, along with claw like finger nails, and you will gain very transparent wings (not transparent like a bug, but as in not completely obvious). 
 
Dark:
When using a Dark pokemon in battle, they will gain +8% attack, +4.5% attack speed, and -1% defense at night, and +5% attack, and +3% attack speed during the day. When you are 100, your skin will darken, a small black mist will float around you, along with a thicker black mist around your feet.
 
Dragon:
When using a Dragon pokemon in battle, they will gain a +4% to dodge, 2% to attack, and 2% to special attack. Their dragon attacks now have a 3% chance to stun for 3 seconds. At level 100, you will grow in size a little, your skin will become lighter, your pupils will turn to slits (think cat-like), and you will have small blunt horns (like a giraffe, but curved back a little). 
 
Electric:
When using Electric pokemon, their defense will increase by +4%, speed by +2%, and their lightning based attacks have a +5% higher chance to inflict paralysis. When you turn 100, you will spout bolts from your body randomly, you eyes will be neon yellow, and your skin will glow yellow a little. 
 
Fighting:
When using Fighting type pokemon, they will have an increase of +5% to attack, +2% to attack speed, and +3% to dodge. Their fighting type attacks now have a 2% chance to confuse the opponent for 5 seconds. At level 100, you will grow a few more muscles (only a few), when you move, you get small tracers, as if you were going faster than usual (you’re not, all cosmetic), and you receive scars.
 
Fire:
When using Fire type pokemon, they will gain +10% to special attack only, and fire attacks have a 0.5% higher chance to burn. When you turn 100, your skin will redden to a bright red, steam will come off your shoulders and arms, and tiny flames will burst from you sometimes.
 
Flying:
When using Flying type pokemon, they will gain +8% dodge and +6% speed. When level 100, you will hover over the ground a few inches with a small cloud under your feet, you will gain small transparent wings on your head, along with small areas of feathers.
 
Ghost:
When using Ghost type pokemon, they will gain +6% special attack, and their ghost attacks have a chance to paralyze +3% and confuse +3%. At level 100, you will become a little bit (slightly) transparent, your eyes will get rings around them, and your skin will become pale.
 
Grass:
When using Grass type pokemon, they will gain +3% to attacks and special attacks and +1% to defense and special defense, also, their grass type attacks have a 5% chance to give their stats a +5% boost for 10 seconds. Can happen only once every 30 seconds. When you’re level 100, grass and flowers will burst from the ground under your feet, you will have a small green aura around you, and a mist of pollen surrounds you.
 
Ground:
When using Ground type pokemon, they will get a +5% to defense and special defense, +2% to attack, and their ground type attacks have a +5% critical chance rating. When level 100, your skin will get a brownish, dirty look to it, a light dust cloud will drift around you the lower part of your body, and the ground will crack beneath your feet.
 
Ice:
When using Ice type pokemon, they will gain a +3% to speed, +3% to dodge, +3% chance to resist status effects, and will gain a +1% higher chance to freeze when using an ice attack. At level 100, your skin will turn blueish, an icy mist will float around you, and the ground at your feet will freeze over.
 
Normal:
When using Normal type pokemon, they will gain +2% to all stats (defense, attack, special attack/defense, dodge, speed, and hp), and a +2% chance to have a critical attack. When you are 100, you will get a small bit of hair growing on your hands, feet, and your hair in general will be longer. You will also gain fangs and slitted pupils.
 
Poison:
When using Poison type pokemon, their status effects have a -5% chance to resist, their status effects last +5% longer, and have a +5% chance to resist enemy status effects. When 100, you will gain a poisonous purple cloud drifting around you in a spiral from your feet to above your head, you will breath a mist of purple gas, your eyes turn green, and your skin turns a purple-ish hue.
 
Psychic:
When using Psychic type pokemon, their special attack will go up +3%, their defense will go up +4%, and their psychic attacks have a +3% chance to confuse. When you turn 100, a purple aura will surround you, you will float a few inches off the ground, and your eyes will be pure white.
 
Rock:
When using Rock type pokemon, their defense will go up +7% and will give the other pokemon in the party a buff of +1% to defense, even when knocked out. When 100, your skin will turn greyish, it will look rough like stone, and small pebbles will fall off your body when you move.
 
Steel:
When using Steel type pokemon, their attack will go up by +3%, gains +3% defense, +4% special defense, and their steel attacks have a +1% chance to lower the opponents accuracy by 3%. When 100, your eyes will be pure silver, your skin will turn a silver hue, and will glint as if reflecting light.
 
Water:
When using Water type pokemon, their speed will increase by +4%, their special attack by +3%, and for each water type in the party, they will gain +1% more damage to water type attacks. When 100, you will grow patches of scales, will have a wet look to you, you will drip water, and will have a puddle of water at your feet.
 
 

Permalink 28 Comments

See ya in hell.

January 23, 2008 at 6:23 am (2008, America, American, Anarchism, Anger, Argh, Blogs, Choice, Choices, Facist, Procrastination, Redding, anarcho, anarchy, angst, atheist, believer, betray, betrayal, bible, california, censor, censorship, christian, christianity, church, creation, creationism, creationist, evolution, evolutionism, god, government, happy, hot, internet, jesus, modern, new, politics, president, promise, punk, religion, science, youtube)

Permalink 1 Comment

Feel better.

January 16, 2008 at 2:49 am (2008, Bored, Elie, Emotions, Lonely, Paramore, Redding, angst, bullshit, college, crap, damn, emotion, family, father, friend, friends, frustrated, girlfriend, happy, love, red bluff, regret, relationships, shasta, shit)

I was feeling all depressed earlier because I was realizing how alone I felt. 

Ok, it all started with me moving up to Redding. I did it to get a better job while in college. I knew that if I stayed in my hometown, I couldn’t make enough to save money for a place of my own, or enough to get my license back (~800$). So, I moved in with my dad. I wanted to be able to support my girl when she came back to this area in June, and I could only do so with money. Well, when I did this, I left ALL my friends behind in Red Bluff. I know nobody but my dad and cousin here in Redding. I’m not friends with my cousin really, we just don’t dislike each other, she’s very “preppy and jesus-y.”

After feeling like that, my friend Kevin calls me up from Red Bluff and is like, ”Heeey Gary (that’s how he talks), I got a party I’m going to later, you should totally come. I’ve got booze and a gay midget.” 

First of all, he does have a gay midget. I’ve haven’t met him yet, but I’ve seen pics. Yea, he’s flaming, it’s so awesome.Ok, I have no gas money at all, because I need 55$ for my phone bill next month, plus gas money to school and work (eventually) and back. I have 95$~ in my account. Redding is a 30 minute drive from Red Bluff. I drive a truck. You do the math.

I get all depressed again, but during the conversation with him (lasting about 10 minutes), my friend Tanya texts me asking what’s up and such. After the call with Kevin, I call my girlfriend back and talk to her for like ~3 hours. After that, I remember the text and reply. About 20-30 minutes later, Tanya calls (by the way, Tanya is my girlfriend Elie’s sister and one of my best friends). She tells me about some stuff that happened and we talk about it. Then after that, we talk for like an hour and a half. It was awesome talking to a friend on the phone for longer than 10 minutes again.

I haven’t been able to do that in years. Usually, we’d just talk about where we’d meet, then go there and hang. But we got to talk for a while about just different shit. It was cool. When Elie and I get married, I’ll be really happy to have such a cool friend as a sister-in-law. Plus, I think her boyfriend is a really cool guy too. Quiet like me, but can be really fun, most definitely one of the nicest people I have ever met too. 

And that is my night. Now I’m going to play a bit of WoW or Oblivion. Haven’t decided yet. 

Permalink Leave a Comment